[Script(ScriptRole.View)]
public class DinoView : MonoBehaviour
{

	DinoLogic _logic;
	Animator _animator;

	int _runPowerHash = Animator.StringToHash("RunPower");

	void Awake ()
	{
		_logic = GetComponent<DinoLogic>();
		_animator = GetComponent<Animator>();
	}

	void Update ()
	{
		_animator.SetFloat(_runPowerHash, _logic.RunPower.LastValue);
	}
}