using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Linq; using Janus; [Script(ScriptRole.View)] public class DinoDashView : MonoBehaviour { DinoDashLogic _logic; void Awake () { _logic = GetComponent<DinoDashLogic>(); } void OnSpawn () { MusicPlayer.FadeOut(); } void OnMinigamePlayerAssigned (MinigamePlayer player) { player.Avatar.GetComponent<DinoView>().SetColor(player.SlotColor); } void OnMinigamePlayerUnassigned (MinigamePlayer player) { } void OnDespawn () { } }