UnFreezes clock so that relative time updates
Namespace:
Equis.JanusToolkitAssembly: Janus (in Janus.dll)
Syntax
| C# |
|---|
public static void EndUpdate() |
Remarks
Must be placed at the end of the Update method in an XNA game.
Must be preceeded by StartUpdate().
Examples
protected override void Update(GameTime gameTime)
{
Janus.StartUpdate();
// all the update code goes in here between
// StartUpdate and EndUpdate
Janus.EndUpdate ();
}
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