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Liberi
An exergame built for kids with CP!
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This is the complete list of members for GameClient, including all inherited members.
Config | GameClient | |
ConfigBase | GameClient | |
ConnectedToServer | GameClient | |
ConnectedToServerHandler() (defined in GameClient) | GameClient | |
ConnectedToWorldServer | GameClient | |
ConnectedToWorldServerHandler() (defined in GameClient) | GameClient | |
ConnectionToServerFailed | GameClient | |
ConnectionToServerFailedHandler() (defined in GameClient) | GameClient | |
ConnectionToWorldServerFailed | GameClient | |
ConnectionToWorldServerFailedHandler() (defined in GameClient) | GameClient | |
ConnectToServer(IPEndPoint serverEndPoint, GameServerType serverType, string mapId, bool isCrucial) | GameClient | inline |
ConnectToWorldServer() | GameClient | inline |
DisconnectedFromServer | GameClient | |
DisconnectedFromServerHandler() (defined in GameClient) | GameClient | |
DisconnectedFromWorldServer | GameClient | |
DisconnectedFromWorldServerHandler() (defined in GameClient) | GameClient | |
DisconnectFromServer() | GameClient | inline |
DisconnectFromWorldServer(string error="") | GameClient | inline |
FindServers(GameServerType serverType, string mapId, bool isCrucial) | GameClient | inline |
GetActionCaption(ControlsAction actionType) | GameClient | inline |
GetCachedWorldData(string pageName) | GameClient | inline |
GetPlayerID(int peerIndex) | GameClient | inline |
GetPlayerPeerIndex(string playerId) | GameClient | inline |
GetPlayerProfile(string playerId) | GameClient | inline |
GetPlayerProfile(int peerIndex) | GameClient | inline |
GoToLaunchScreen(bool upToDate) | GameClient | inline |
Instance | GameClient | static |
IsActionEnabled(ControlsAction actionType) | GameClient | inline |
IsConnectedToServer | GameClient | |
IsConnectedToWorldServer | GameClient | |
LocalPlayerID | GameClient | |
LocalPlayerProfile | GameClient | |
Log(string line) | GameClient | inline |
LogsBase | GameClient | |
MapID | GameClient | |
MapSettings | GameClient | |
NumPlayers | GameClient | |
OtherPlayerJoinedServer | GameClient | |
OtherPlayerJoinedWorldServer | GameClient | |
OtherPlayerLeftServer | GameClient | |
OtherPlayerLeftWorldServer | GameClient | |
PlayerFound | GameClient | |
PlayerFoundHandler(string playerId, GameServerType serverType, string mapId, IPEndPoint serverEndPoint) (defined in GameClient) | GameClient | |
PlayerIDs | GameClient | |
PlayerJoinedServerHandler(int peerIndex, PlayerProfile playerProfile) (defined in GameClient) | GameClient | |
PlayerJoinedWorldServerHandler(string playerId, string playerNickname) (defined in GameClient) | GameClient | |
PlayerLeftServerHandler(int peerIndex, PlayerProfile playerProfile) (defined in GameClient) | GameClient | |
PlayerLeftWorldServerHandler(string playerId, string playerNickname) (defined in GameClient) | GameClient | |
PlayerNicknames | GameClient | |
PlayerNotFound | GameClient | |
PlayerNotFoundHandler(string playerId) (defined in GameClient) | GameClient | |
PlayerPeerIndices | GameClient | |
PlayerProfiles | GameClient | |
PreDisconnectFromServer | GameClient | |
PreDisconnectFromServerHandler() (defined in GameClient) | GameClient | |
PullWorldData(string pageName, WorldDataReceivedHandler callback, bool useCache=false) | GameClient | inline |
RequestServerSpawn(GameServerType serverType, string mapId) | GameClient | inline |
RequestServerSummary(IPEndPoint serverEndPoint) | GameClient | inline |
SaveScreenshot() | GameClient | inline |
ScreenshotsBase | GameClient | |
ServerSearchFailed | GameClient | |
ServerSearchFailedHandler(GameServerType serverType, string mapId) (defined in GameClient) | GameClient | |
ServersFound | GameClient | |
ServersFoundHandler(GameServerType serverType, string mapId, IPEndPoint[] results) (defined in GameClient) | GameClient | |
ServerSpawned | GameClient | |
ServerSpawnedHandler(GameServerType serverType, string mapId, IPEndPoint endPoint) (defined in GameClient) | GameClient | |
ServerSpawnFailed | GameClient | |
ServerSpawnFailedHandler(GameServerType serverType, string mapId) (defined in GameClient) | GameClient | |
ServerSummaryReceived | GameClient | |
ServerSummaryReceivedHandler(GameServerSummary serverSummary) (defined in GameClient) | GameClient | |
ServerType | GameClient | |
StatsReportInterval | GameClient | |
StudyLogsBase | GameClient | |
ToggleFullScreen() | GameClient | inline |
WorldDataReceivedHandler(UJeli worldDataPage) (defined in GameClient) | GameClient |