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Liberi
An exergame built for kids with CP!
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This is the complete list of members for Vitals, including all inherited members.
| ApplyHit(Component targetObject, Vector3 location, float value=0f, GameObject sourceObject=null, string hitTag="", UJeli details=null) | Vitals | inlinestatic |
| ApplyHit(Component targetObject, Vector3 location, float value=0f, Component sourceObject=null, string hitTag="", UJeli details=null) | Vitals | inlinestatic |
| ApplyHit(GameObject targetObject, Vector3 location, float value=0f, Component sourceObject=null, string hitTag="", UJeli details=null) | Vitals | inlinestatic |
| ApplyHit(GameObject targetObject, Vector3 location, float value=0f, GameObject sourceObject=null, string hitTag="", UJeli details=null) | Vitals | inlinestatic |
| BaseMaxHealth | Vitals | |
| CurrentHealth | Vitals | |
| CurrentNormalizedHealth | Vitals | |
| DespawnWhenKilled | Vitals | |
| Health | Vitals | |
| HealthMeter | Vitals | |
| HealthRegen | Vitals | |
| HealthRegenEnabled | Vitals | |
| HealthRegenInterval | Vitals | |
| Hit | Vitals | |
| HitTimeout | Vitals | |
| IsAlive | Vitals | |
| IsDead | Vitals | |
| IsInvulnerable | Vitals | |
| IsVulnerable | Vitals | |
| Killed | Vitals | |
| MaxHealth | Vitals | |
| RedirectHitsTo | Vitals | |
| Revived | Vitals | |
| VitalTag | Vitals |