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Liberi
An exergame built for kids with CP!
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This is the complete list of members for Vitals, including all inherited members.
ApplyHit(Component targetObject, Vector3 location, float value=0f, GameObject sourceObject=null, string hitTag="", UJeli details=null) | Vitals | inlinestatic |
ApplyHit(Component targetObject, Vector3 location, float value=0f, Component sourceObject=null, string hitTag="", UJeli details=null) | Vitals | inlinestatic |
ApplyHit(GameObject targetObject, Vector3 location, float value=0f, Component sourceObject=null, string hitTag="", UJeli details=null) | Vitals | inlinestatic |
ApplyHit(GameObject targetObject, Vector3 location, float value=0f, GameObject sourceObject=null, string hitTag="", UJeli details=null) | Vitals | inlinestatic |
BaseMaxHealth | Vitals | |
CurrentHealth | Vitals | |
CurrentNormalizedHealth | Vitals | |
DespawnWhenKilled | Vitals | |
Health | Vitals | |
HealthMeter | Vitals | |
HealthRegen | Vitals | |
HealthRegenEnabled | Vitals | |
HealthRegenInterval | Vitals | |
Hit | Vitals | |
HitTimeout | Vitals | |
IsAlive | Vitals | |
IsDead | Vitals | |
IsInvulnerable | Vitals | |
IsVulnerable | Vitals | |
Killed | Vitals | |
MaxHealth | Vitals | |
RedirectHitsTo | Vitals | |
Revived | Vitals | |
VitalTag | Vitals |