EQUIS Lab

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The EQUIS Lab conducts research on how software engineering can contribute to the design and development of more usable computer systems.

For more information, see:

  • Who we are
  • What we do
  • Our publications

Items of interest:

  • Upcoming Conferences
  • Journals
  • Equites' Vacation Plans
  • Computer-Aided Exercise
  • Workspace Model
  • Peripheral Vision in Games
  • Jungle of Love Sexual Education Game
  • Mood Detection and Gaze Recognition
  • Workspace Model for MMOG Load Balancing
  • Evaluating Software Architecture
  • Building a Multi-Touch Sensitive Table
  • Games We've Built
  • Instructions for Dancing Balls
  • GAIM Developer Documentation
  • Developing Games with GAIM
  • Ubiquitous Gaming
  • Big Bad World of Exercise
  • Army Simulation
  • Janus or the new version of Janus: Janus2
  • CP Fit 'n Fun
  • PQLabs Tabletop
  • EQUIS Subversion Repository
  • Sandcastle
  • Shared Drive
  • KiloKit Controller Package
  • Heart Rate Power-Ups

Resources:

  • Work Related to Game Design
  • Prototyping a Video Game
  • Developing a Video Game
  • Our Game Development Infrastructure
  • Interesting Things about Games
  • Research Papers Examined
  • Windows Presentation Foundation (WPF)
  • Unity Caveats

Lab related:

  • Potential lab layouts
  • Building a Geowall
  • Wiimote API's
  • Paper Vision Statement
  • Lab Open House
  • Thesis Submission
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