Time Line for sprite position, heading and velocity with smooth corrections Values are stored in a PositionHeadingVelocity X = x position Y = y position HeadingX = X heading HeadingY = Y heading VelocityX = X velocity VelocityY = Y velocity

Namespace:  Equis.JanusToolkit.StandardTimeLines
Assembly:  Janus (in Janus.dll)

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C#
public class PositionHeadingVelocity2TimeLine : TimeLine<PositionHeadingVelocity>

Collapse imageInheritance Hierarchy

System..::..Object
  Equis.JanusToolkit..::..TimeLine<(Of <(<'PositionHeadingVelocity>)>)>
    Equis.JanusToolkit.StandardTimeLines..::..PositionHeadingVelocity2TimeLine

Collapse imageSee Also