Classes
| Class | Description | |
|---|---|---|
| FloatTimeLine |
Simple time line for testing - values are floats.
| |
| IntTimeLine |
Time line containg integer values
| |
| Position |
Value type for sprite position
| |
| PositionHeadingVelocity |
Value type for sprite position, heading and velocity
| |
| PositionHeadingVelocity2TimeLine |
Time Line for sprite position, heading and velocity with smooth corrections
Values are stored in a PositionHeadingVelocity
X = x position
Y = y position
HeadingX = X heading
HeadingY = Y heading
VelocityX = X velocity
VelocityY = Y velocity
| |
| PositionHeadingVelocityTimeLine |
Time Line for sprite position, heading and velocity
Values are stored in a PositionHeadingVelocity
X = x position
Y = y position
HeadingX = X heading
HeadingY = Y heading
VelocityX = X velocity
VelocityY = Y velocity
| |
| PositionRotation |
Value type for sprite position and orientation
| |
| PositionRotationTimeLine |
Stream for sprite position and rotation
Values are stored in a PositionRotation
X = x position
Y = y position
Rotation = rotation
| |
| PositionTimeLine |
Time Line for sprite position and rotation
Values are stored in a Vector3
X = x position
Y = y position
| |
| StringCommandTimeLine |
ComamndTimeLine for string commands
| |
| XYStatus |
Value type for sprite position and status
| |
| XYStatusTimeLine |
TimeLine for XYStatus ValueTypes
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