Time Line for sprite position, heading and velocity Values are stored in a PositionHeadingVelocity X = x position Y = y position HeadingX = X heading HeadingY = Y heading VelocityX = X velocity VelocityY = Y velocity

Namespace:  Equis.JanusToolkit.StandardTimeLines
Assembly:  Janus (in Janus.dll)

Syntax

C#
public class PositionHeadingVelocityTimeLine : TimeLine<PositionHeadingVelocity>

Inheritance Hierarchy

System..::..Object
  Equis.JanusToolkit..::..TimeLine<(Of <(<'PositionHeadingVelocity>)>)>
    Equis.JanusToolkit.StandardTimeLines..::..PositionHeadingVelocityTimeLine

See Also