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    Liberi
    
   An exergame built for kids with CP! 
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Inherits MonoBehaviour.
Public Attributes | |
| float | Duration = 0.1f | 
| How long the component should wait before allowing collisions with the shooter.  More... | |
| bool | IgnoreShooterChildren = true | 
| Whether or not the shooter's children colliders are ignored.  More... | |
Definition at line 5 of file IgnoreShooterCollisions.cs.
| float IgnoreShooterCollisions.Duration = 0.1f | 
How long the component should wait before allowing collisions with the shooter.
Definition at line 10 of file IgnoreShooterCollisions.cs.
| bool IgnoreShooterCollisions.IgnoreShooterChildren = true | 
Whether or not the shooter's children colliders are ignored.
Definition at line 14 of file IgnoreShooterCollisions.cs.