A simple object for storing data in LootPack.
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string | ItemID |
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int | MinQuantity |
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int | MaxQuantity |
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A simple object for storing data in LootPack.
Definition at line 21 of file Loot.cs.
The documentation for this class was generated from the following file:
- C:/Users/Dan/Documents/Doomsday/Liberi/Assets/Scripts/Core/Loot.cs