A simple object for storing data in LootPack.  
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string  | ItemID | 
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int  | MinQuantity | 
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int  | MaxQuantity | 
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A simple object for storing data in LootPack. 
Definition at line 21 of file Loot.cs.
The documentation for this class was generated from the following file:
- C:/Users/Dan/Documents/Doomsday/Liberi/Assets/Scripts/Core/Loot.cs