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  | UJeli (object name) | 
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  | UJeli (object name, object value) | 
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UJeli  | Clone () | 
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T  | GetEnumName< T > () | 
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T  | GetEnumName< T > (bool ignoreCase) | 
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T  | GetEnumValue< T > () | 
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T  | GetEnumValue< T > (bool ignoreCase) | 
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T[]  | GetChildNames< T > (Func< string, T > convert) | 
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T[]  | GetChildValues< T > (Func< string, T > convert) | 
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Dictionary< string, string >  | GetChildDictionary () | 
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Dictionary< string, T >  | GetChildDictionaryStringNames< T > (Func< string, T > convertValue) | 
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Dictionary< T, string >  | GetChildDictionaryStringValues< T > (Func< string, T > convertName) | 
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Dictionary< T1, T2 >  | GetChildDictionary< T1, T2 > (Func< string, T1 > convertName, Func< string, T2 > convertValue) | 
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void  | GenerateChildren< T > (IEnumerable< T > nameObjects) | 
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void  | GenerateChildren< T > (IEnumerable< T > nameObjects, Func< T, string > convert) | 
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void  | GenerateChildren< T1, T2 > (IDictionary< T1, T2 > childDict) | 
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void  | GenerateChildrenSimpleNames< T1, T2 > (IDictionary< T1, T2 > childDict, Func< T2, string > convertValue) | 
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void  | GenerateChildrenSimpleValues< T1, T2 > (IDictionary< T1, T2 > childDict, Func< T1, string > convertName) | 
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void  | GenerateChildren< T1, T2 > (IDictionary< T1, T2 > childDict, Func< T1, string > convertName, Func< T2, string > convertValue) | 
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UJeli  | AddChild () | 
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UJeli  | AddChild (string name) | 
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UJeli  | AddChild (string name, object value) | 
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UJeli  | AddChild (UJeli child) | 
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bool  | HasChild (string name) | 
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UJeli  | GetChild (string name, int index) | 
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UJeli  | GetChild (string name) | 
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UJeli  | GetChild (int index) | 
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UJeli[]  | GetChildren () | 
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UJeli[]  | GetChildren (string name) | 
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int  | CountChildren () | 
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int  | CountChildren (string name) | 
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void  | RemoveChild (string name, int index) | 
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void  | RemoveChild (string name) | 
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void  | RemoveChild (int index) | 
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void  | RemoveChild (UJeli child) | 
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void  | RemoveChildren (string name) | 
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void  | ClearChildren () | 
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void  | Save (string fileName) | 
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override string  | ToString () | 
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Unity version of Jeli markup class. 
Definition at line 10 of file UJeli.cs.