Liberi
An exergame built for kids with CP!
PlayerDataChange Struct Reference

Describes a single change to a player's persistent data. More...

Public Attributes

string PlayerID
 The ID of the player whose data to change. More...
 
string TablePath
 The path of the data table to change. More...
 
string PropertyName
 The name of the property to change. More...
 
string PropertyValue
 The desired new value of the property. More...
 

Detailed Description

Describes a single change to a player's persistent data.

Definition at line 13 of file PlayerDataChange.cs.

Member Data Documentation

string PlayerDataChange.PlayerID

The ID of the player whose data to change.

Definition at line 18 of file PlayerDataChange.cs.

string PlayerDataChange.PropertyName

The name of the property to change.

Definition at line 26 of file PlayerDataChange.cs.

string PlayerDataChange.PropertyValue

The desired new value of the property.

Definition at line 30 of file PlayerDataChange.cs.

string PlayerDataChange.TablePath

The path of the data table to change.

Definition at line 22 of file PlayerDataChange.cs.


The documentation for this struct was generated from the following file: