Navigation

Game Portfolio

 

Dodge It!

Dodge It! combines head tracking technology with an arcade shooting gallery game. Players aim and shoot at targets with a Wii Remote. A pair of wearable LEDs allows players to dodge projectiles by physically moving their head. Special abilities such as slowing time and stopping bullets are enabled with the Wii Remote.

 

This game was created using Johnny Chung Lee’s WiiDesktopVR. WiiDesktopVR provided the base head tracking technology. Coding and art assets were added to allow for hit detection, projectiles, and enemies.

 

Informal play sessions were held with colleagues in the Equis Lab. Participants enjoyed the game and were surprised at the responsiveness of the head tracking technology. Sessions held outside of the controlled lab sessions revealed the head tracking quality is highly sensitive to lighting conditions.

 

This game was created in collaboration with Eric Qiu.

 

Programs and languages used in the creation of the game include:

·        C#

·        GIMP (GNU Image Manipulation Program)

·        Audacity (Open source audio editor)