Families are invited to participate in a study entitled “Exercise games and physical activity”. The study is being conducted by Dr. Nicholas Graham from the School of Computing at Queen’s University, Dr. Ryan Rhodes from the University of Victoria, and Dr. Amy Latimer-Cheung from the School of Kinesiology and Health Studies at Queen’s University.
Interactive exercise equipment is a new and exciting approach to increasing physical activity. We are currently seeking children to participate in a 6-week study that examines how well interactive video games motivate children to be physically active.
Participating families will be provided with a gamebike and exercise video games for 6 weeks!
For more information or to participate please contact:
SurfNet released a video highlighting “Model Assisted Creativity Sessions (MACS) – On Top: a collaborative multitouch diagramming editor”. The video covers the MACS On Top study which is described as a “surface-based tool that allows small groups of designers to collaboratively draw and edit diagrams, rapidly supporting creation and comparison of many design alternatives.”
Take a look at the video!
SurfNet released a video highlighting OrMiS (Orchestrating Military Simulations). The video covers the OrMis study conducted through a collaboration of Bortolaso, C., Oskamp, M., Graham, T.C.N., and Brown, D., respectively.
Take a look at the video!
Our recent participation to Thales Kingston opening has been featured in the February 25th edition of the Hill Times devoted to innovation. During this event, OrMiS, our collaborative tabletop military simulation tool have been demonstrated and presented to the Thales members and their guests.
Zi Ye and Hamilton Hernandez attended the ACM ASSETS’12 conference in assistive technologies in Boulder, Colorado, USA to present a demo of the Racer Bike and the exergame Liberi, exergaming technologies for children with cerebral palsy. Attendees of the conference were able to find out how youth with cerebral palsy can use safe and comfortable equipment that allows them to play a fun and vigorous video game with their friends over a network. More information on Liberi can be found here.
Video games incorporating physical activity in a fun, engaging atmosphere are being implemented in therapy programs for children with Cerebral Palsy. This production has been created by the collaborative efforts of Queen’s University computer science professor Nick Graham and Darcy Fehling, physician-director of the child development program at Holland Bloorview Kids Rehabilitation Hospital.The full story is featured on the Toronto Star and may be found here.
DiscoTech is a toolkit that allows developers to handle disconnections in groupware software easily. This way if a user becomes disconnected due to a power outage, network outage, or network latency they can join again without a loss of understanding. The new video below demonstrates the benefits and uses of the DiscoTech toolkit.