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The EQUIS Lab performs research in the design and devlopment of next-generation digital games. Our current focus is on exergames - games that combine entertainment with physical activity.

The EQUIS Lab is part of the School of Computing at Queen's University, located in Kingston, Canada.

We have developed the Liberi game that brings physical activity and social connection to children with cerebral palsy. We have investigated how to encourage players to increase their exertion through heart rate power-ups and how to avoid over-exertion through nudges. We have developed a toolkit allowing conversion of off-the-shelf games such as Skyrim and Half-Life 2 into exergames.

Members of the lab include PhD and MSc students, as well as summer and undergraduate part-time students.

Brains & Brawn

Chad Richards presented the paper “Developing Compelling Repetitive-Motion Exergames by Balancing Player Agency with the Constraints of Exercise” at the 2016 Designing Interactive Systems (DIS) conference. The paper shows how it’s possible to design fun and engaging games around the constraints of repetitive motion exercises such as strength training or physical rehabilitation.

For more information and a video, click here.

Mallory Ketcheson presented the paper “Thighrim and Calf-Life: A Study of the Conversion of Off-the-Shelf Video Games into Exergames” at this year’s Human Factors in Computing Systems (CHI) conference. The paper shows how block-buster video games like Skyrim and Half-Life can be converted into successful exergames. For more information, see this description and video of the work. Mallory performed this work with Luke Walker and Nick Graham.

EQUIS Lab YouTube Channel

The EQUIS Lab now has a YouTube Channel. Find out about our research in exergames, simulation-based training and game networking!

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