Liberi
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AlternateSprite Class Reference

Stores a Sprite and Target Sprite Renderer. When activated, it changes the Target Sprite Renderer's current Sprite to the AltSprite. More...

Public Member Functions

void Activate ()
 

Public Attributes

Sprite AltSprite
 
SpriteRenderer[] TargetRenderers
 

Detailed Description

Stores a Sprite and Target Sprite Renderer. When activated, it changes the Target Sprite Renderer's current Sprite to the AltSprite.

Definition at line 8 of file AlternateSprite.cs.


The documentation for this class was generated from the following file: