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Liberi
An exergame built for kids with CP!
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Manages game devices. More...
Inherits MonoBehaviour.
Public Member Functions | |
bool | IsDeviceEnabled (string deviceId) |
Checks if the device with the given ID is enabled. More... | |
void | EnableDevice (string deviceId) |
Enables a device by ID. More... | |
void | DisableDevice (string deviceId) |
Disables a device by ID. More... | |
UJeli | GetDeviceSaveOptions (string deviceId) |
Returns the relevant save option jeli of a device by ID. More... | |
void | ConfigureFireAnt () |
void | StartFireAnt () |
Properties | |
static DeviceManager | Instance [get] |
Gets the sole instance of the device manager. More... | |
string[] | DeviceIDs [get] |
Gets an array of the IDs of all registered devices. More... | |
Process | FireAntProcess [get] |
Manages game devices.
Definition at line 13 of file DeviceManager.cs.
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inline |
Disables a device by ID.
Definition at line 77 of file DeviceManager.cs.
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inline |
Enables a device by ID.
Definition at line 63 of file DeviceManager.cs.
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inline |
Returns the relevant save option jeli of a device by ID.
Definition at line 91 of file DeviceManager.cs.
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inline |
Checks if the device with the given ID is enabled.
Definition at line 51 of file DeviceManager.cs.
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get |
Gets an array of the IDs of all registered devices.
Definition at line 27 of file DeviceManager.cs.
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staticget |
Gets the sole instance of the device manager.
Definition at line 19 of file DeviceManager.cs.