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    Liberi
    
   An exergame built for kids with CP! 
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A class for serializing game data into a stream for propagation between objects and peers. More...
Inherits NetBuffer.
Public Member Functions | |
| void | FinishReading () | 
| Set the read / write position to 0 so the next user won't run over.  More... | |
A class for serializing game data into a stream for propagation between objects and peers.
Extends from NetBuffer, which has most of the functionality we need.
Definition at line 14 of file GameMessage.cs.
      
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  inline | 
Set the read / write position to 0 so the next user won't run over.
Definition at line 19 of file GameMessage.cs.