Liberi
An exergame built for kids with CP!
IgnoreAvatarCollisions Class Reference

Force the object to Ignore Collisions with other Avatars OnSpawn. Note that this won't work on Avatars spawned AFTER the object this component is attached to. Not sure where this is used in the project but it can probably be done in a more clever way. More...

Inherits MonoBehaviour.

Detailed Description

Force the object to Ignore Collisions with other Avatars OnSpawn. Note that this won't work on Avatars spawned AFTER the object this component is attached to. Not sure where this is used in the project but it can probably be done in a more clever way.

Definition at line 9 of file IgnoreAvatarCollisions.cs.


The documentation for this class was generated from the following file: